Last two games nights we have got in two games of Eclipse. It goes along with the current sci-fi theme at the moment. Maybe if we were a more established blog we could call this sci-fi month. For most of the club this is a new game, however in this game we implemented Aliens. To do this fairly we handed out random diplomacy tokens at the start of the game then had the choice of the alien or Terran in that colour. It was a five player game and Chris and I chose the aliens, he got a bit of a doozy, Eridani Empire, and I got Planta.
I like both these races. People seem to have there problems with both. I however like them because I like the feel of each of these races. The Eridani is the once powerful empire, however are now struggling and in decline. The start with some pretty sweet resources and starting research. However they have 2 less influence which hurts hard later on in the game. The Plantas play like a weed, they multiply fast, getting to explore up to 2 hexs a move, and have 4 rather that 3 colonist ships. However there ships are not very good with bad initiative and less customisable so easy to destroy.
|The game in progress, round 4.|
I am green.
I managed to secure a good position early on in the game. Spreading fast and I managed to secure a couple of good techs early; improved hull and plasma canon. I mostly had a cruiser heavy fleet, I feel cruisers have an advantage over dreadnoughts, cheeper so you can have better action density when you buy two ships and you can have 4 at a time. Plus there is less to upgrade to get them to a satisfactory level.
I managed to secure the centre hex early on in the game, nice. However for the rest of the game I defended my position rather than move out and attack. I had quite a few battles from those contesting for the centre hex. Some were quite large so we used the over flow tiles to battle on the side. However the lack of initiative was crippling causing some heavy losses before i could even shoot. The shields were very helpful as a protective measure. I managed to win most battles but not without some serious losses.
|A middle hex combat pushed to the side.|
Sadly we had to cut the game one round short (round 8) due to time constraints. This round was the hardest for me as my focus was mostly on defending the centre hex. Zac playing Terran got behind my only weak point and got a interceptor into my home hex. Perhaps if we played the next round it would have been the end for me and my weeds. I think if I had gone on more of an offensive after taking the middle hex I would have been better off as it would weaken the opponents. However then I would have been open for attack from others.
|Planta player board.|
Over all I enjoyed playing Planta, although there lack of initiative and weak ships hurt later in the game. I feel that they probably are a better defensive specie so in that sense I played them ok. However I am sure there are much better strategies out there,
Photos take from my iPad so not the best quality. See our Eclipse for the iPad review here.